Audaspace  1.3.0
A high level audio library.
File.h
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16 
17 #pragma once
18 
25 #include "ISound.h"
26 
27 #include <string>
28 #include <memory>
29 
31 
32 class Buffer;
33 
38 class AUD_API File : public ISound
39 {
40 private:
44  std::string m_filename;
45 
49  std::shared_ptr<Buffer> m_buffer;
50 
51  // delete copy constructor and operator=
52  File(const File&) = delete;
53  File& operator=(const File&) = delete;
54 
55 public:
61  File(std::string filename);
62 
69  File(const data_t* buffer, int size);
70 
71  virtual std::shared_ptr<IReader> createReader();
72 };
73 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
The ISound interface.
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
unsigned char data_t
Sample data type (format samples)
Definition: Audaspace.h:129
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality...
Definition: Buffer.h:33
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:39
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.
The File sound tries to read a sound file via all available file inputs that have been registered in ...
Definition: File.h:38