CGAL 4.12 - Three
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#include <CGAL/Three/Scene_transparent_interface.h>
Base class to allow an item to draw transparent faces.
Public Member Functions | |
virtual void | drawTransparent (CGAL::Three::Viewer_interface *) const =0 |
Draw transparent faces. More... | |
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pure virtual |
Draw transparent faces.
It is the last drawing call in the Scene, so all the items are already in place and the blending takes them all, their points and their edges into account, whatever the position of the transparent item is in the scene's entries.